Hi all,
I am trying to use OpenSceneGraph file to OpenGL es 2.0 player. This
player will not use OpenSceneGraph but i would like to use osg as a
service to convert classic osg file to a custom format that would
contain only open gl es 2.0 feature. So ideally i would want something
like that in my exporter:

ConvertToES2 myvisitor;
root->accept(myvisitor);

then after i can collect each geomtry transformed to be used on es 2

Any helps or pointer will be appreciate.

Cheers,
Cedric
-- 
Provide OpenGL services around OpenSceneGraph and more
+33 659 598 614 Cedric Pinson mailto:cedric.pin...@plopbyte.net
http://www.plopbyte.net


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