Hi all, I am trying to use OpenSceneGraph file to OpenGL es 2.0 player. This player will not use OpenSceneGraph but i would like to use osg as a service to convert classic osg file to a custom format that would contain only open gl es 2.0 feature. So ideally i would want something like that in my exporter:
ConvertToES2 myvisitor; root->accept(myvisitor); then after i can collect each geomtry transformed to be used on es 2 Any helps or pointer will be appreciate. Cheers, Cedric -- Provide OpenGL services around OpenSceneGraph and more +33 659 598 614 Cedric Pinson mailto:cedric.pin...@plopbyte.net http://www.plopbyte.net
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