Hi Ted,

Or, it is if the Camera keeps getting 'pushed' further away as the
object is being displaced.

I remember seeing this too. The trick is not to track the MatrixTransform itself, but to track its child (if there is no unique child, then reformat your graph by creating a single osg::Group below the MatrixTransform that contains the MatrixTransform's old children).

For some reason when you setTrackNode(some MatrixTransform) the transform's matrix is applied twice which is what I think you're seeing.

Hope this helps,

J-S
--
______________________________________________________
Jean-Sebastien Guay    jean-sebastien.g...@cm-labs.com
                               http://www.cm-labs.com/
                        http://whitestar02.webhop.org/
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