Hi all, sorry, this question seems very odd but i could not solved the problem. i need simple paged lod mechanism and i can see that there is a class for this purpose in osg named osg::PagedLOD
i have terrain pages with different resolutions. since there are many of them, i don't want to load all of them at the beginning of the program. i want them to be loaded when the camera goes there. osg::LOD works perfect but it loads all the models at the beginning of the program. i call the functions like that: //CALL OF osg::LOD osg::Node* node = osgDB::readNodeFile(filename); lod->addChild(node, min, max); //CALL OF osg::PagedLOD osg::Node* node = new osg::Node(); pagedLOD->addChild(node, min, max, filename); when i use PagedLOD instead of LOD, i dont load the node file at the beginning. but the problem is when i use pagedLOD i cant see anything. it just works when i use LOD. do you think i miss something? should i use PagedLOD for my purpose or i should implement something different??* any idea would be great :) thanks -- Ufuk
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