One of my clients is headed squarely into a place in their project where they need to do a lot of sophisticated shader work throughout the whole scenegraph.
I was reading back along message history from January and I saw some mention of shader composition coming to OSG in an official manner relatively soon. With the stable release on the near roadmap, I was wondering if shader composition was now further down-road from the stable release or what the official plan was. I think there might be several people interested in working on this when it comes to the front of the queue. If anyone wants to register their interest, this might be a good time to chip in. -- Chris 'Xenon' Hanson, omo sanza lettere Xenon AlphaPixel.com PixelSense Landsat processing now available! http://www.alphapixel.com/demos/ "There is no Truth. There is only Perception. To Perceive is to Exist." - Xen _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org