Hi Reed

One thought did you build all of  Collada in 64 bit including its required
libs  etc? I seem to remember when I did this a long time ago I had to build
several libs that are used by the Collada chain myself they did not even
have 64but projects etc.., as some of this are supplied only as pre-compiled
32 bit libs ( had to do this for Collada and VRML support ) but his was a
while ago around 2.80 time so I may talking hoo hoo 

____________________________________________________________________________
__
Gordon Tomlinson 

gor...@gordontomlinson.com
www.photographybyGordon.com
www.vis-sim.com 
www.gordontomlinson.com 
IM: gordon3db...@3dscenegraph.com
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-----Original Message-----
From: osg-users-boun...@lists.openscenegraph.org
[mailto:osg-users-boun...@lists.openscenegraph.org] On Behalf Of Reed
Whittington
Sent: Tuesday, March 02, 2010 4:07 PM
To: osg-users@lists.openscenegraph.org
Subject: Re: [osg-users] 64bit build works but osgDB::Registry::instance()
fails in a plugin

Actually the call to:
osgDB::Registry::instance()
does not return it crashes.
-R

------------------------
-Reed
http://www.linkedin.com/in/reedwhit

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http://forum.openscenegraph.org/viewtopic.php?p=25073#25073





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