Hi everyone, We were just doing some performance testing when we noticed that increasing the image quality in the NVidia control panel (adding anisotropic filtering, anti-aliasing and multi-sampling) makes the time spent in the 'Draw' section increase greatly. This wasn't something we were expecting. The time in GPU also goes up, but that is to be expected.
We're assuming the extra time is spent in the driver somewhere, but we have no clue why. Would anyone dare to hazard a guess? Thank you! Cheers, Rick ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=25798#25798 _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org