Hi Akilan,

Have a look at the osghud example as it provides a text overlay as
sets up the camera appropriately.

Robert.

On Thu, Apr 1, 2010 at 7:46 AM, Akilan Thangamani
<akilan.thangam...@gmail.com> wrote:
> Hi,
>
>
>
> I created a texture and  set to a camera.  Another camera was set to a text.  
> Text and the  texture are in different views.  Always the text goes behind 
> the texture.  What needs to be done to make the text appear always in front? 
> I tried by setting the texture state's  rendering hint as TRANSPARENT. But 
> couldn 't any change.
>
> ------------------
> Read this topic online here:
> http://forum.openscenegraph.org/viewtopic.php?p=26342#26342
>
>
>
>
>
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