Hi Akilan, Have a look at the osghud example as it provides a text overlay as sets up the camera appropriately.
Robert. On Thu, Apr 1, 2010 at 7:46 AM, Akilan Thangamani <akilan.thangam...@gmail.com> wrote: > Hi, > > > > I created a texture and set to a camera. Another camera was set to a text. > Text and the texture are in different views. Always the text goes behind > the texture. What needs to be done to make the text appear always in front? > I tried by setting the texture state's rendering hint as TRANSPARENT. But > couldn 't any change. > > ------------------ > Read this topic online here: > http://forum.openscenegraph.org/viewtopic.php?p=26342#26342 > > > > > > _______________________________________________ > osg-users mailing list > osg-users@lists.openscenegraph.org > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org