Hi, I have setup my view as
view->getCamera()->setViewMatrixAsLookAt(eye, center, up); eye, center and up are osg::Vec3 elements. I have my eye and up as constant. When I change my center vector, the Camera's position is changing! Can anyone explain why? Shouldn't the camera's position (X,Y,Z) be fixed if the eye vector is constant? Thank you! Cheers, John ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=26435#26435 _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org