Hi,

I have setup my view as

view->getCamera()->setViewMatrixAsLookAt(eye, center, up);

eye, center and up are osg::Vec3 elements.

I have my eye and up as constant. When I change my center vector, the Camera's 
position is changing!

Can anyone explain why? Shouldn't the camera's position (X,Y,Z) be fixed if the 
eye vector is constant?

Thank you!

Cheers,
John

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http://forum.openscenegraph.org/viewtopic.php?p=26435#26435





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