Hello, Something I've noticed since I started using osg is that the viewer uses all of one cpu even when the view is not changing. I've tried passing the --run-on-demand option to osgviewer and doing viewer.setRunFrameScheme(osgViewer::ViewerBase::ON_DEMAND); in code and there is no difference. What gives? Thanks, --
Paul Gotzel |
_______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org