Hi akilan,

May we have got our wires crossed.

You can create osgTerrain with more than one texturelayer. As default layer 0 
is shown. You can blend to an of the other texture layers with the multi 
texture control.

If I read your problem, I wonder If you are talking about fading to differenz 
LODs. 

Assume you fly 40000 feet above ground, and then you dive near ground, so your 
tiles will be replaced by higher resolution tiles. Usually the tiles pop in. 
Sometimes this is clear visible, if distant enough it is hardly visible. Do you 
want to replace this LOD popping by fading to ney LOD?

Thank you!

Cheers,
Torben

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Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=27060#27060





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