On 4/23/2010 6:03 AM, Jean-Sébastien Guay wrote: > What I've found is that both the fbx and Collada formats work well. I've > tested with Maya 2009 and XSI Mod Tool 7.5 (which is pretty much the > same as XSI 7.5 for my purposes, since it exports Collada and fbx just > fine and I don't need to do any rendering in it).
I'll second this -- we recently did some character modeling in Lightwave and exported to OSG via FBX. FBX is part of the AutoDesk empire now, so they are supporting it in Max, Maya and SoftImage fairly well and it is supported well by osgAnimation in the latest releases. -- Chris 'Xenon' Hanson, omo sanza lettere Xenon AlphaPixel.com PixelSense Landsat processing now available! http://www.alphapixel.com/demos/ "There is no Truth. There is only Perception. To Perceive is to Exist." - Xen _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org