Hi all, I am trying hidden line removal with setRenderBinDetails I have two Node
1)mGeode having triangulation data 2)mLineGeode having line data i have written this for Hidden line removal, * osg::ref_ptr<osg::StateSet> ss = mGeode->getOrCreateStateSet();* * **ss->setAttributeAndModes( new osg::ColorMask(false,false,false,false),osg::StateAttribute::ON);* * **ss->setBinName("RenderBin");* * **ss->setBinNumber(1);* * **ss->setRenderBinDetails(1,"RenderBin");* * **ss =mLineGeode->getOrCreateStateSet();* * **ss->setBinName("RenderBin");* * **ss->setBinNumber(2);* * **ss->setRenderBinDetails(2,"RenderBin");* * **ss->setMode(GL_POLYGON_OFFSET_FILL,osg::StateAttribute::ON);* * **osg::PolygonOffset *po = new osg::PolygonOffset(10.0f,10.0f);* * **ss->setAttributeAndModes(po,osg::StateAttribute::ON);* it working fine but problem is that line which rendering it coming *dash line or we can say stiple line* * insted of solid line...........* cheers, Nitin
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