I'm am adding support for opacity, reflection and lighting maps to the FBX plugin...so far I've got good results and I'm going to post the new code as soon as I've reviewed and 'cleaned' it ;) by the way how and where should I upload my modifications?
Is there a good repository for FBX models that I could use for testing those new features as well as other features in general? Finally, I noticed that animations based on bones work fine but morphing animations makes osganimationviewer to crash, any idea? (I made models with 3dsMax 2010+FBX 2011.2) Thanks Alessandro ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=28360#28360 _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org