// Normalize normals to correct lighting from the scaling operation.
object->getOrCreateStateSet()->setMode(GL_NORMALIZE, osg::StateAttribute::ON);

On Fri, Jun 11, 2010 at 4:27 PM, Thomas Canipel
<thomas.cani...@gmail.com> wrote:
> Hi,
>
> I would like to know how I can re-scale the normal of an object loaded after 
> scale the object ?
>
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