Hi Kim,

For stereo I'd suggest alway use the osgViewer native libs, using Qt
for any immersive stereo apps is just adding complexity and not going
anything other than extra limitations on threading etc.  Is there a
reason why you are trying to use Qt for stereo?

Robert.

On Thu, Jun 17, 2010 at 9:08 AM, Kim Bale <kcb...@googlemail.com> wrote:
> Hello all,
> I have a bit of a tricky problem which I hope some of you can assist with.
> I've recently moved our stereo graphics development over to QT and found
> this to work very well when we're using our quad buffered active stereo
> screens. However, I hit a rather perplexing snag when I was asked to get the
> same applications working with a passive stereo setup that uses a horizontal
> split stereo over two projectors.
> The problem is that in order for it to display correctly with horizontal
> split I would need to duplicate the QT interface on both screens and then
> obviously have the OSG widget display the left and right eye on their
> respective screens. This sounds like a bit of a mess to me and would require
> big changes in our QT framework.
> My thinking is that dual-projector passive stereo setups that use a
> horizontal or vertical split format are fairly common so someone must have
> got them working with a windowing interface before. So, if anybody has any
> pointers on a smart way to proceed I would be very grateful to hear them
> because at the moment I'm rather stuck :)
> Cheers,
> Kim.
> _______________________________________________
> osg-users mailing list
> osg-users@lists.openscenegraph.org
> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
>
>
_______________________________________________
osg-users mailing list
osg-users@lists.openscenegraph.org
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

Reply via email to