Hi Robert, Congratz with this, but perhaps you should update the date (applies for 2.9.7 as well):
> * OpenSceneGraph-2.9.8, released on 18th June 2009, key I guess it should be 2010... Apart from that it builds fairly ok on a OSX, though I am a bit puzzled about the lack of ability to build frameworks from Xcode - should I stick with the Makefiles ? Cheers, Michael (joining the list again for a 3D hobby project with my son...) On 18/06/2010, at 18:42, Robert Osfield wrote: > Hi All, > > I have just tagged the OpenSceneGraph-2.9.8 dev release. Thanks to > all those who've contributed to development these four months since > the last dev release, and all those that have been testing/debugging > over the last day. I've put a quick summary of changes up on > > http://www.openscenegraph.org/projects/osg/wiki/Downloads/DeveloperReleases > > Which reads: > > * OpenSceneGraph-2.9.8, released on 18th June 2009, key > deliverables in this dev release are: > o Revamped 3ds plugin that supports and reading and writing, > and now uses a latest lib3ds source code. > o New osgDB serializers and associated .osgt (text), .osgb > (binary) and .osgx (xml) file formats that are extensible, and > deprecate the old .osg and .ive formats. > o Revamp of osgGA CameraManipulators > o New osgQT library for integrating QT and OpenSceneGraph > o Range of improvements to the FBX plugin > o Rewrite of osg::observer_ptr<> and osg::Observer, with > introduce of new ObserverNodePath class, for addressing threading > issues with old implementation. > o A range of improvements to DatabasePager to improve > performance, reduced memory usage, and address crashes/deadlocks. > o Fixes to memory usage in TerraPage (.txp) plugin. > o Improvements to the Graphviz .dot plugin and added support > for dot diagrams to !Present3D application. > o Improvements to COLLADA .dae plugin, including adding > support for animation using osgAnimation. > o Support for static linking of OpenGL ES 2.0. > o Improvements to Inventor and VRML plugins. > o Support for automatic boundary equalization in osgTerrain > databases (requires databases to built with updated > VirtualPlanetBuilder to take advantage of it.) > o New OSG_INFO/OSG_NOTICE/OSG_WARN/OSG_DEBUG macro's that > add a condition infront of the underlying osg::notify(..) call they > provide to avoid executing stream code when messages were being > discarded, and also done in a way that compilers can optimize the > notification code out completely when notification is completely > disabled via the new cmake GOSG_NOTIFY_DISABLE variable. Under Windows > this new feature avoids a hitting a contended global mutex that > Microsoft uses in it ostream implementation and results in a > noticeable improvement in speed. All platforms will benefit from lower > overheads as well, but not quite as dramatic as under windows. > o Many general bug fixes and minor feature > improvements/optimizations. > > source package : OpenSceneGraph-2.9.8.zip > svn tag: svn co > http://www.openscenegraph.org/svn/osg/OpenSceneGraph/tags/OpenSceneGraph-2.9.8 > OpenSceneGraph > > Cheers, > Robert. > _______________________________________________ > osg-users mailing list > osg-users@lists.openscenegraph.org > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org Michael Gronager, PhD NDGF Director Nordic Data Grid Facility NORDUnet A/S Kastruplundgade 22, 1 2770 Kastrup Phone: +45 32 46 25 00 Fax: +45 45 76 23 66 Mobile: +45 31 62 14 01 E-mail: grona...@ndgf.org _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org