Hi Manuel,

On Tue, Jul 13, 2010 at 1:38 PM, Manuel Garea <m.garea...@gmail.com> wrote:
> I really don't make anything special with the camera.
>
> I ran the osgRobot example with a texture and it generates the same problem, 
> all my textures are flipped!!!

Texture orientation has absolutely nothing to do with the camera.  The
osgrobot example is really the last place I'd suggest looking at how
to do textures.

Please have a look at the osggeometry example, and in particular the
background qaud that is textured.  Also please read the OpenScenGraph
Quick Start Guide, it's available free online as a pdf.

Robert.
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