Hi,guys! Thanx for your replies. My models are imported from FBX and import/export plugin placed statesets under geometry. So in this situation I have to write nodevisitor that traverse scenegraph to get stateset of geometry, after get parent geode, add another geode with different stateset and save it to new model. I''l try to do this but I worry about prefomance.
Thank you! Cheers, Roman ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=30056#30056 _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org