Hi all,
has anyone successfully changed the default coordinate system of the new
(svn) osg manipulators?
I just want the camera to start up in the default OpenGL coordinate
frame: y-up, x-right, -z-forward.
I've been trying to set a CoordinateFrameCallback on trackball.
Firstly, it seems that viewer.setCameraManipulator overwrites my
setting. So I attached my callback after I set it on the viewer, but
then my callback never gets called.
If I call setVerticalAxisFixed(true) on the trackball, my callback gets
called, but I get all sorts of flipping going on and it does not seem to
affect the home position in any way (when space is pressed).
Any help appreciated.
jp
--
This message is subject to the CSIR's copyright terms and conditions, e-mail legal notice, and implemented Open Document Format (ODF) standard.
The full disclaimer details can be found at http://www.csir.co.za/disclaimer.html.
This message has been scanned for viruses and dangerous content by MailScanner,
and is believed to be clean. MailScanner thanks Transtec Computers for their support.
_______________________________________________
osg-users mailing list
osg-users@lists.openscenegraph.org
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org