Hi

I think I have seen OpenFlight exporter for max. You can build your
hierarchy with it including the switches ...

-Nick


On Fri, Sep 3, 2010 at 9:40 AM, Luke Daly <melbdemon...@hotmail.com> wrote:

> Hi,
>
> I was wondering if there was any tutorials that anyone knows of for the
> creation and exporting of OSG models with Switch nodes.
>
> I am working on a driving simulator that for the creation of objects such
> as traffic lights, the different colour lights must be created with OSG
> switches. Only I have never used these before. I have installed OSGexp for
> 3ds max 2010, and I know how to add an OSG_Switch to the scene, but there my
> knowledge ends.
>
> So if anyone knows of a noob or beginner tut for this, I would really
> apprecitate it.
> ...
>
> Thank you!
>
> Cheers,
> Luke
>
> ------------------
> Read this topic online here:
> http://forum.openscenegraph.org/viewtopic.php?p=31290#31290
>
>
>
>
>
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