Hi I think I have seen OpenFlight exporter for max. You can build your hierarchy with it including the switches ...
-Nick On Fri, Sep 3, 2010 at 9:40 AM, Luke Daly <melbdemon...@hotmail.com> wrote: > Hi, > > I was wondering if there was any tutorials that anyone knows of for the > creation and exporting of OSG models with Switch nodes. > > I am working on a driving simulator that for the creation of objects such > as traffic lights, the different colour lights must be created with OSG > switches. Only I have never used these before. I have installed OSGexp for > 3ds max 2010, and I know how to add an OSG_Switch to the scene, but there my > knowledge ends. > > So if anyone knows of a noob or beginner tut for this, I would really > apprecitate it. > ... > > Thank you! > > Cheers, > Luke > > ------------------ > Read this topic online here: > http://forum.openscenegraph.org/viewtopic.php?p=31290#31290 > > > > > > _______________________________________________ > osg-users mailing list > osg-users@lists.openscenegraph.org > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org >
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