Salut Jean-Sébastien,

  thank you for your advice. I already had the line


Code:
osg::DisplaySettings::instance()->setMinimumNumStencilBits(1);



set as in osgoutline. Just to make sure, I disabled it to see that the line 
does not make any difference...

Then I noticed how osgViewer::View feeds the osg::GraphicsContext::Traits from 
various fields of osg::DisplaySettings, as for example in 
View::setUpViewOnSingleScreen(). Since I am using my own call to 
osg::GraphicsContext::createGraphicsContext() I was missing a line such as:


Code:
traits->stencil = ds->getMinimumNumStencilBits();



Problem solved!

Thank you!

Cheers,
Florian

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http://forum.openscenegraph.org/viewtopic.php?p=31401#31401





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