Thanks a lot for your quick response. What you said sounds too difficult to me right now, I'm kind of a newby here. I'll revisit maybe in the future.
I'm gonna try rescaling the objects to get the sizes I want. To do so, I'm reading the bounding sphere of my node (which contains what I read from a file, 3ds or osg, it's the same for this case) and once I have the radius, my guess is to change this radius and give the node a new boundingsphere, with the updated radius. But I don't find any method in osg::node to set bounding sphere, only to get. Any clue on this. Maybe it's not the right way to proceed in order to resize a node. Thanks again! Cheers, Juan ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=31693#31693 _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org