Cool,  thanks Robert. May have to keep an eye on the latest dev release
page from now on.

Regards.


On 09/22/2010 06:26 PM, Robert Osfield wrote:
> Hi Paul,
>
> In the OpenSceneGraph-2.9.9 dev release, and svn/trunk there is work
> by Wang Rui on osgParticle this provides support for using shaders
> with particles systems, there is also an example osgparticleshader
> that will illustrate how to use it.
>
> Robert.
>
> On Wed, Sep 22, 2010 at 5:49 AM, Paul Pocock
> <paul.poc...@dsto.defence.gov.au> wrote:
>   
>> Hi -just a quick one - Im delving into osg::Particle at the moment and I
>> wish to do some glsl processing on the geometry or whatever particle
>> template is used. Is this trivial ? and is there a way to set/get the
>> drawables in an osg Particle system?
>>
>> Regards
>>
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