Hi Robert,

On Fri, Sep 24, 2010 at 9:28 AM, Robert Osfield <robert.osfi...@gmail.com>wrote:
>
> Did you modify the OSG to achieve this?  If so could you post the
> changes.  Perhaps this could be made as an runtime option in
> osgViewer.
>
>
My application handles all the windowing code itself, so I didn't need to
make any changes to OSG.

I noticed that GraphicsWindowWin32.cpp hard codes the swap method
to WGL_SWAP_EXCHANGE_ARB. To apply this workaround the users would just need
to change this to WGL_SWAP_COPY_ARB and recompile. Having this configurable
would be ideal, however I'm not very familiar with osgViewer, so I'm
probably not the best person to make this change, otherwise I would have
already submitted a patch ;)

Cheers,
Farshid
_______________________________________________
osg-users mailing list
osg-users@lists.openscenegraph.org
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

Reply via email to