Hi Robert :), Yes, i was investigation this sample. But there is used intersect visitor for camera (view->getCamera()->accept(iv);), what means for me visiting all visible nodes on scene. And if i have terrain with lot of trees, buildings etc. and i just want to edit terrain geometry? Isn't a little bit nonsense to check everything? Isn't faster to create visitor to visit only terrain nodes and inside terraintile node check intersections?
Thank you! Cheers, Robert ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=32897#32897 _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org