Hi Robert :),

Yes, i was investigation this sample. But there is  used intersect visitor for 
camera (view->getCamera()->accept(iv);), what means for me visiting all visible 
nodes on scene. And if i have terrain with lot of trees, buildings etc. and i 
just want to edit terrain geometry? Isn't a little bit nonsense to check 
everything? Isn't faster to create visitor to visit only terrain nodes and 
inside terraintile node check intersections?

Thank you!

Cheers,
Robert

------------------
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http://forum.openscenegraph.org/viewtopic.php?p=32897#32897





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