>From memory, OpenThreads.framework needs to be added into the link phase of >some of the other frameworks and libs.
If all you need is a working pre-compiled version of OSG 2.8.2 for Mac OS X, I have made an installer package available here: www.artoolworks.com/dist/openscenegraph/2.8.2/ Regards, Philip gabyx wrote: > Hi, > > I have a general build problem: > -I downloaded the 2.8.3 stable version ZIP file. > - Compiled (out of the box) the XCode Project (Release 32bit Cocoa) > -> Compiles fine, no errors, all frameworks builded > - Copied the Frameworks to /library/frameworks/ > - Made a new XCode Project from Template of the ZIP (2.8.3) > > -> This Project does not compile: > -> Included only the osg/* headers in the prefix header > -> It cannot find several files, header in the framework I think, this is > strange: > > In file included from /Library/Frameworks/osg.framework/Headers/AlphaFunc:17, > from .../Desktop/OSGTEST/OSGTEST_Prefix.pch:31: > /Library/Frameworks/osg.framework/Headers/StateAttribute:19:38: error: > osg/StateAttributeCallback: No such file or directory > In file included from ...Desktop/OSGTEST/OSGTEST_Prefix.pch:83: > /Library/Frameworks/osg.framework/Headers/ImageStream:18:27: error: > osg/AudioStream: No such file or directory > > When I copy the missing headers in the frameworks, it compiles,but gives a > linking error with: > "OpenThreads::Atomic::operator--()", referenced from: > osg::Referenced::unref() constin main.o > ld: symbol(s) not found > collect2: ld returned 1 exit status > > > > What is wrong here, I dont know really how to get this working?... > Could anyone help? > > > Thank you! > > Cheers, > Gabriel[/b] ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=33744#33744 _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org