Hello Anders,
Assume you need a OpenGL based SDK, lean (in terms of dependencies) gui,
for In-graphics GUI, multiplatform.
With basic support for sliders, buttons, text, windows.
What do people use?
osgWidget works well for me, it's missing a few common widget types (in
your list above it's missing sliders) but it comes with OSG and works
well. I've done some work on the osgWidget::Input (text) widget a little
while back.
One of our apps is based on Qt with an OSG view in a widget, and for
that one we use Qt of course since the developers are already
comfortable with it.
Hope this helps,
J-S
--
______________________________________________________
Jean-Sebastien Guay jean-sebastien.g...@cm-labs.com
http://www.cm-labs.com/
http://whitestar02.webhop.org/
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