Hello Anders,

Assume you need a OpenGL based SDK, lean (in terms of dependencies) gui,
for In-graphics GUI, multiplatform.
With basic support for sliders, buttons, text, windows.

What do people use?

osgWidget works well for me, it's missing a few common widget types (in your list above it's missing sliders) but it comes with OSG and works well. I've done some work on the osgWidget::Input (text) widget a little while back.

One of our apps is based on Qt with an OSG view in a widget, and for that one we use Qt of course since the developers are already comfortable with it.

Hope this helps,

J-S
--
______________________________________________________
Jean-Sebastien Guay    jean-sebastien.g...@cm-labs.com
                               http://www.cm-labs.com/
                        http://whitestar02.webhop.org/
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