Hi, I am trying to use osgTerrain together with vpb to achieve dynamic terrain manipulation. After going through the interface for the various classes in osgTerrain, I have a few questions: (whether I have understood right or not)
Using virtual planet builder (vpb) we generate a number of sub-tiles with the names such as mapTile_L0_X0_Y0_subtile, mapTile_L1_X0_Y0_subtile...etc (all .ive files) Are these the sub-tiles that can be used as TerrainTile objects ? (I didn't quite figure out how vpb would tie into osgTerrain) If the above is not true then:- As the Terrain class consists of a map of various TerrainTiles and a set, how do we create a multitude of TerrainTile objects to be used in Terrain Hope to get some clarification. Thanks Sincerely, Sanat ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=33963#33963 _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org