Hi Paul, Hi J-S,

the CMAKE modification works.

All other compile errors in a lot of files are cause on ambiguous symbols 
caused by wingdi.h. THis file is included in windows.h, which is in cluded in 
the gl3.h. To test if it is the reason, I modified gl3.h and disabled the 
include of windows.h.

Now the ambiguous symbols are disappared, but OSG has hundrets of linker 
errors, because all the _gl* functions are missing. Is this problem caused by 
my exclusion of windows.h, or is it another problem?

@Paul: You seem to have a running GL3 OSG. Is your OS windows? If yes, what ist 
build environment?


Thank you!

Cheers,
Torben

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http://forum.openscenegraph.org/viewtopic.php?p=34879#34879





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