pamakela wrote: > Hi > > > I'd like to use curves, particularly simple 2d control point based splines to > drive variables of scene graph objects over time. I'd also like to use both > linear and cubic interpolated curves. So for example the curve could be sharp > sawtooth, a cubic curve with smooth knee/shoulder, etc. A smooth curve could > be used to control the fade-in or fade-out of a text object for example. > > Is there a (fast) library for doing this? Or is there another approach for > doing this? > > > Paavo
Yes, osgAnimation. Cheers, ParticlePeter ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=34888#34888 _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org