pamakela wrote:
> Hi 
> 
> 
> I'd like to use curves, particularly simple 2d control point based splines to 
> drive variables of scene graph objects over time. I'd also like to use both 
> linear and cubic interpolated curves. So for example the curve could be sharp 
> sawtooth, a cubic curve with smooth knee/shoulder, etc. A smooth curve could 
> be used to control the fade-in or fade-out of a text object for example. 
> 
> Is there a (fast) library for doing this? Or is there another approach for 
> doing this?
> 
> 
> Paavo


Yes, osgAnimation.

Cheers, ParticlePeter

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http://forum.openscenegraph.org/viewtopic.php?p=34888#34888





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