Hi,

i'm working about  using polytopeintersector to intersect the terrrain  ,
and then I use the intersect points to construct my dulaunay ..
but there comes out some triangle cover the oter triangle ,that meams 
i can't use all the tiangles to calculate area of the terrain being selected.


here are two pictures ,you can see some triangles are extra .
someone can help me please?
[img]http://photo.yupoo.com/qylibohao/AJbeu7Cx/medium.jpg[/img]


[img]http://photo.yupoo.com/qylibohao/AJbeqWYw/medium.jpg[/img]






Thank you!


Cheers,
mark
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