Hi Lait, If you want the camera position in world coordinate, you have to pass it yourself. OSG, like OpenGL only work in Eye Coordinate inside the shader.
HTH David Callu 2011/1/13 Laith Dhawahir <laithbasildot...@gmail.com> > Heey Guys, > I hope you will fine, > anyway, i have question about how i can get the camera position inside > shader from open scene graph do i must pass it, or open scene graph already > do that. > > Thank you! > > Cheers, > Laith > > ------------------ > Read this topic online here: > http://forum.openscenegraph.org/viewtopic.php?p=35600#35600 > > > > > > _______________________________________________ > osg-users mailing list > osg-users@lists.openscenegraph.org > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org >
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