Hi Dan,

I already made tone mapping algorithms in OSG, but using OSG PPU (http://projects.tevs.eu/osgppu/), very useful for post-processing like tone mapping.

Have a look here:
http://www.mail-archive.com/osg-users@lists.openscenegraph.org/msg18523.html

In this discussion, I speak about a bug in PPU which is solved today, so you could make your own algorithm easily.

Hope this helps,
Josselin.

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