Hi, I was investigating about some problems I'm having using the NodeTrackerManipulator, and while debugging the code I reached the call to the NodeTrackerManipulator validateNodePath method
bool NodeTrackerManipulator::validateNodePath() const { for(ObserverNodePath::const_iterator itr = _trackNodePath.begin(); itr != _trackNodePath.begin(); ++itr) { ..... Maybe I'm missing something, but it seems to me that the for condition is never satisfied: itr=.begin; itr!=.begin, ++itr , so the inner code is never executed. Am I right? Thank you! Cheers, Anna ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=36220#36220 _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org