Hi,

I was investigating about some problems I'm having using the 
NodeTrackerManipulator, and while debugging the code I reached the call to the 
NodeTrackerManipulator validateNodePath method

bool NodeTrackerManipulator::validateNodePath() const
{
    for(ObserverNodePath::const_iterator itr = _trackNodePath.begin();
        itr != _trackNodePath.begin();
        ++itr)
    { .....

Maybe I'm missing something, but it seems to me that the for condition is never 
satisfied: itr=.begin; itr!=.begin, ++itr , so the inner code is never executed.

Am I right?


Thank you!

Cheers,
Anna

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http://forum.openscenegraph.org/viewtopic.php?p=36220#36220





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