Hi, I just need to add shadows to my simple virtual room. I understood that have to create a ShadowedScene node, assign to it a ShadowTechnique and add to the the shadowdScene the children. Then, I can set to each children (en also to the shadowedScene) 2 bits, CastsShadow and/or the ReceivesShadow bit.
I read the documentation at http://www.openscenegraph.org/projects/osg/wiki/Support/ProgrammingGuide/osgShadow, and I have some question: 1) can I have 2 positionalLights in my scene? 2) My scene is simple, but there is a compound convex object wih a simple grid uoon it... so i need to see the shadow of the bottom of the objetc. Do I just have to add the object (as a osg::Group) to the shadowedScene? 3) Can you suggest a stable technique to use for my issue? (Simple scene of a room with 2 positional lights, the object describend in 2), a couch and a moving sphere)? I have a recent 3D graphics card (Nvidia Geforce 9800)0 Thank you for help, Cheers Axel ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=36235#36235 _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org