Hi, My osgGa::NodeTrackerManipulator crashes if it is activated before setTrackNode(..) is called.
Do I make a mistake or is the NodeTrackerManipulator not secured against activation prior to a well defined node to track? Thank you! Cheers, Torben ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=36539#36539 _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org