Hi J-S,

 Thank you for your suggestion.
 I can merge meny geometry to one but I have the problem with texture. Do
you know how to merge texture to one by using TextureAtlasBuilder or other
method by writting my own program. Could you please give me suggestion or
example code to me.

//Phummipat





On Sun, Feb 13, 2011 at 9:42 PM, Jean-Sébastien Guay <
jean-sebastien.g...@cm-labs.com> wrote:

> Hello Phummipat,
>
>
> I am very new in openscenegraph, I just want to know how to use
>> MergeGeometryVisitor & TextureAtlasBuilder for improving my scenegraph.
>> Could someone give me please an explanation and the example of source
>> code for using these two classes.
>>
>
> You can in fact use them without writing any code. Just set the
> OSG_OPTIMIZER emvironment variable to MERGE_GEOMETRY|TEXTURE_ATLAS_BUILDER
> and run
>
> osgconv infile outfile
>
> For example osgconv somemodelfile.osg optimizedfile.ive
>
> You may want to experiment with other optimizer options, run osgconv
> --help-env to see all the available options.
>
> This will also embed the textures into the .ive file, and .ive is a more
> efficient binary format which loads quickly. OSG SVN trunk also has the
> .osgb format which is even better.
>
> If you want to write your own optimizing program, though, look at the
> source for the osgUtil::Optimizer to learn how to use the
> MergeGeometryVisitor and TextureAtlasBuilder.
>
> Hope this helps,
>
> J-S
> --
> ______________________________________________________
> Jean-Sebastien Guay    jean-sebastien.g...@cm-labs.com
>                               http://www.cm-labs.com/
>                        http://whitestar02.webhop.org/
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