Hi, I use osg 2.8.2 and I would like an advice on the problem that block me.
I have this graph: transform1 | |___ geode1 | |___ transform2 | |__geode2 So, I have set this: int inheritanceMask = (osgUtil::SceneView::ALL_VARIABLES & ~osgUtil::SceneView::CULL_MASK); myViewer->setInheritanceMask(inheritanceMask); myViewer->setCullMask(0x3); And I have set: transform1->setNodeMask(0x0); transform2->setNodeMask(0x1); The problem is that during the rendering process, geode2 is not rendering whereas my nodeMask is valid for transform2. I guess that during traversal, because transform1 node mask is false, the visit stop and transform2 is not displayed. What is the solution to allow the process and display the transform2 and geode2 ? Thank you for your advices. ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=36627#36627 _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org