http://realtimerendering.com/intersections.html
On 23/02/11 19:45, Mr Alji wrote:
Hello,
Please I am a little bit stucked here ...I would like to caclculate the
coordinates (Vec3d) of the bottom point following the Z axe of a model.
how I am supposed to do that ??!!
I'm trying to compute the intersection between the model and a Plane
located at the model boundingBox.zMin, but with nooo succes
Thanks
/--/
*Mohamed ALJI*
Élève ingénieur en Informatique troisième année à l'ENSEIRB-MATMECA
(Institut Polytechnique de Bordeaux - IPB)
Webmaster bénévole de l'association L'eau du désert:
www.l-eau-du-desert.com <http://www.l-eau-du-desert.com>
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