"Anders olofsson" writes:

> Hi,
>
> Is there some specification for the file format? I was thinking about using 
> the same files I use for my meshes for collision/physics too but dont know 
> how to parse out the triangles.
>

There isn't, except for the code. Anyway, for parsing purposes it is
easier to use the text format, osg.

Or you can use OSG to load the .ive and then do your stuff.

-- 
Alberto

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