Hello all. Today, I downloaded Cedric Pinson's osgexport script (and I've pulled the latest version from the mercurial repo). I made a simple scene, consisting only a plane. I UV-mapped the plane, and exported it to a .osg file. Then loaded this into osgviewer, and the plane was there, but with no texture at all. I took a look inside the file, and noticed that it contains no reference to the texture at all. When I export both the plane and the default lamp, there are some material descriptions in the osg file, but only for the lighting, not for the texture.
What should I do to make it work? By the way, I'm using Blender 2.49b, with Python 2.6.2. Yours sincerely,
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