Hi J-S,

Thanks a lot! It almost worked. i made the following changes:


Code:
camera->addChild(object.get());
camera1->addChild(object.get());
        
camera->setClearMask(GL_DEPTH_BUFFER_BIT | GL_COLOR_BUFFER_BIT);
camera1->setClearMask(GL_DEPTH_BUFFER_BIT);



clearing only depth buffer for the first and second camera was giving a black 
screen. So i just cleared the color buffer as well.

Well, could you please tell how i can specify setClearMask() for the master 
camera? (the viewer)

Also, i wasn't able to get anaglyphs. Here is the snap:

http://img593.imageshack.us/f/73302341.png/


Thanks,
Mukund

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Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=38045#38045





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