Hi, solved as this,thx!
void AdapterWidget::resizeGL( int width, int height ) { if (width < 1) width = 1; if (hight < 1) hight = 1; _gw->getEventQueue()->windowResize(0, 0, width, height ); _gw->resized(0,0,width,height); } Thank you! Cheers, Lv ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=38074#38074 _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org