Hi,

solved as this,thx!

void AdapterWidget::resizeGL( int width, int height )

{
   if (width  < 1) width = 1;
   if (hight  < 1) hight  = 1;

   _gw->getEventQueue()->windowResize(0, 0, width, height );

   _gw->resized(0,0,width,height);

}



Thank you!

Cheers,
Lv

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http://forum.openscenegraph.org/viewtopic.php?p=38074#38074





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