Hi,

I found this sceniX forum post

http://developer.nvidia.com/forums/index.php?showtopic=5357&pid=16495&mode=threaded&start=

and wonder if this is akin to the osg approach.
If so, how can osg be extended in the right way so that currently not supported 
GL3 features are accessible ?
 
Thank you!

Cheers,
Peter

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Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=38097#38097





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