Hi, I found this sceniX forum post
http://developer.nvidia.com/forums/index.php?showtopic=5357&pid=16495&mode=threaded&start= and wonder if this is akin to the osg approach. If so, how can osg be extended in the right way so that currently not supported GL3 features are accessible ? Thank you! Cheers, Peter ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=38097#38097 _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org