On 04/01/11 12:02, Yurii Monakov wrote: > Hi Mikhail, > > Thank you for your answer. So I should inherit from osg::BufferObject > class and implement compileObject() method? >
I think in your case you can try to use osg::PixelDataBufferObject as it is. Mikhail. _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org