Hello guys, You all know that a trackball camera manipulator, by default, will start spinning the camera around if you release the mouse button while moving the mouse. I have a simple/silly question: Is there any way to stop the spinning of the camera using code? The only solution I can think of is to create my own class which inherits TrackballManipulator and add a function like this:
void TrackballManipulator::enableThrown( bool flag ) { _thrown = flag; } Is this solution fine? is there something wrong with it? Is there any better solution? Thanks for your time guys!!! Cheers, George PS: I am using OSG 2.9.8 ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=38267#38267 _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org