Hello , there's no alpha clip...
Chris 'Xenon' Hanson wrote: > On 4/7/2011 11:38 AM, Nan WANG wrote: > > > I just put the generated osg::Geometry object into transparent with > > function and give an alpha value in fragment shader(constant, e.g. 0.5). > > sset->setmode(GL_BLEND)... > > > > You're not using Alpha Clip are you? > > -- > Chris 'Xenon' Hanson, omo sanza lettere. http://www.alphapixel.com/ > Digital Imaging. OpenGL. Scene Graphs. GIS. GPS. Training. Consulting. > Contracting. > "There is no Truth. There is only Perception. To Perceive is to Exist." - Xen > _______________________________________________ > osg-users mailing list > > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > > ------------------ > Post generated by Mail2Forum ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=38304#38304 _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org