Hello , there's no alpha clip...

Chris 'Xenon' Hanson wrote:
> On 4/7/2011 11:38 AM, Nan WANG wrote:
> 
> > I just put the generated osg::Geometry object into transparent with 
> > function and give an alpha value in fragment shader(constant, e.g. 0.5).
> > sset->setmode(GL_BLEND)...
> > 
> 
> You're not using Alpha Clip are you?
> 
> -- 
> Chris 'Xenon' Hanson, omo sanza lettere.  http://www.alphapixel.com/
> Digital Imaging. OpenGL. Scene Graphs. GIS. GPS. Training. Consulting. 
> Contracting.
> "There is no Truth. There is only Perception. To Perceive is to Exist." - Xen
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