On 4/8/2011 1:22 PM, Louis Bouchard wrote: > I have stumble on what seems to be a bug. It seems that when using the same > coordinates for vertices with osg::PrimitiveSet::POINTS and > osg::PrimitiveSet::LINES or LINE_LOOP, those vertices don't show up at the > same place on the screen. They are indeed displayed one pixel off.
I think this is normal OpenGL rasterization. The points rasterize at the actual location, but I think lines and polygon edges have some sort of not-at-the-point-or-edge thing going that means they never rasterize ON one on of the two points that make up the line. I can't find the reference to this right now, maybe someone else can give you the cite. -- Chris 'Xenon' Hanson, omo sanza lettere. xe...@alphapixel.com http://www.alphapixel.com/ Digital Imaging. OpenGL. Scene Graphs. GIS. GPS. Training. Consulting. Contracting. "There is no Truth. There is only Perception. To Perceive is to Exist." - Xen _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org