On 4/18/2011 8:19 AM, Thomas Hogarth wrote: > I'm currently working on added some osg functionality to an existing opengl > es app. The > application already applies all the relavent matrix and viewport information. > I was > wondering if there was a simple way to just draw my osg viewer but without > applying any > matrix or viewports to the current GL state?
I don't know for sure, but I wonder could you simply use the setProjectionMatrix and setViewMatrix methods on your osgViewer's Camera, to load the identity matrix to both? You'd want to make sure your viewer didn't have any manipulators and things that could dynamically modify the matrices. > Cheers > Tom -- Chris 'Xenon' Hanson, omo sanza lettere. xe...@alphapixel.com http://www.alphapixel.com/ Digital Imaging. OpenGL. Scene Graphs. GIS. GPS. Training. Consulting. Contracting. "There is no Truth. There is only Perception. To Perceive is to Exist." - Xen _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org