Hi Nan, On Wed, May 25, 2011 at 8:43 PM, Nan WANG <nan.c...@gmail.com> wrote: > After reading the GL_POINT_DISTANCE_ATTENUATION docs...i tried with osg > > there's no GL_POINT_DISTANCE_ATTENUATION definition in GL.h > only: > > GL_POINT_SMOOTH > GL_POINT_SIZE > GL_POINT_SIZE_RANGE > GL_POINT_SIZE_GRANULARITY
Are you working under Windows and looking at the MS gl.h? This header is only OpenGL 1.1 so doesn't contain all the defines actually supported by the OpenGL drivers at run-time, so the OSG provides the missing #defines for you. > regarding to GL_POINT > > Is there any example about using GL_POINT_DISTANCE_ATTENUATION to active > point size distance attenuation in OSG? The osgpoints example contains code setting the Point::setDistanceAttenuation settings. Robert. _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org